Leagues Of WAR
Please use listed contacts for assistance on:  joining/registration/questions/training/support
Important: Please make sure you fully understand all the rules of the league(s) you are joining.
NOTE: It is standard WAR procedure that only Enlisted Ranks may participate in league. Cadets must successfully pass their Trial of Entry before applying.
(MechWarrior Leagues)
MWL

MWL Members only - Battle Control
Join MWL HERE if your interested in league play. Required Additional Maps:
MekTek Veng & Black Knight Map Pack plus Terrains
New Battlefields
 
All other required maps can be found at MWL's Download Page.
Basically any map other then Solaris, Circus Maximus, CTF, or any already installed from above (Veng, BK, NB) could be needed and should be installed.

 
Required Equipment  
Teamspeak 2

Site: http://www.mechwarriorleagues.com/ Overview:
MWL is a league of leagues.
Currently WAR is participating in the ladders listed:

Planetary League
Brawler Ladder
Random Battle Ladder
Team Destruction 2v2 NHUA Ladder
Team Battle 3 vs. 3 Ladder
Team Destruction Ladder
Team King Of The Hill Ladder

Planetary League:
2 Units fight for either control of a planet, pirate raids, merc strikes / attacks.  Mechs and equipment are restricted by planet type, atmosphere, and gravity.  There is no restriction on how many duplicates you can bring, u could bring all lokis if needed. Teams need not be even. All Games are one life battles. Matches are determined in advance with both teams showing up at designated time and server. For complete rules on how the ladder works go to MWL Planetary Rules.

Brawler Ladder:
2 Units of minimum 4 players fight based on weapon range restrictions between 400m to 600m for brawling. No mech chassis restrictions. Matches are determined in advance with both teams showing up at designated time and server. For complete rules on how the ladder works go to Brawler Rules.

Random Battle Ladder:
2 Units, 4 player minimum fight based on tonnage restrictions per player and game type varies from Team Battle, Team Destruction, Team Attrition, and Team Aggression.  No duplicates are permitted. Matches are determined in advance with both teams showing up at designated time and server. For complete rules on how the ladder works go to Random Battle Rules.

Team Destruction 2v2 NHUA Ladder:
2 Units, 2 mechs, the Mechs are assigned by automation choice per drop in Team Destruction format with no heat and unlimited ammo.  Matches are determined in advance with both teams showing up at a designated time and server.  For complete rules on how the ladder works go to MWL TD 2v2 NHUA Rules.

Team Battle 3 vs. 3 Ladder:
2 Units of 3 mechs each fight on 3 randomly determined maps in a Team Battle Server. Mechs are restricted by weight to either 3Lights, 2Lights 1Med, or 1Light 1Med 1Heavy, again randomly determined. Matches are determined in advance with both teams showing up at designated time and server. For complete rules on how the ladder works go to MWL TB 3v3 Rules.

Team Destruction Ladder:
2 Units, 5 player minimum fight based on 3 listed maps given TD style.  This eliminates the use of light mechs, however they do somehow pose a threat.  Duplicates are allowed, only up to 2 per Chassis.  Matches are determined in advance with both teams showing up at designated time and server. For complete rules on how the ladder works go to Team Destruction Rules.

Team King of the Hill Ladder:
2 units, 6 per side minimum, fight for the hill for points by the most time spent on holding the hill.  Kills do not get points and neither do sucicides, staying on the hill the longest gets you points.  Restrictions are 2 per chassis max.  No weapons restrictions currently.
Matches are determined in advance with both teams showing up at designated time and server. For complete rules on how the ladder works go to MWL Team King of the Hill Rules.